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Re: Battlefiled V PC Deep Packet Inspection
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Battlefiled V PC Deep Packet Inspection
Any chance the DumaOS Classified Games deep packet inspection for PC users will get some kind of cloud update to work with Battlefield V. So far when I am connected to online servers I see the servers names and ping are being detected but they are not triggering the High Priority.
I don't want to use console mode and I am unsure about adding ports manually and since this is a popular game right now I kind of expected that the duma os would have had this included in there list of classified games.
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Re: Battlefiled V PC Deep Packet Inspection
Hi Mac - we're working on this! Hopefully will be in the next firmware update, if not, we should be able to push via the Cloud at some point after the update.
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Re: Battlefiled V PC Deep Packet Inspection
I pleased to hear something is coming for battlefiled V. I have another question about the QOS
The download bandwidth is that surposed to be the throuput that you will see in the task manager or is it the download speed that you would get when you run something like a speed test or download a file.
I am currently haveing an issue with this bandwidth because when for istance I am downloading a file I can see my throughput will be steady a 74 mbps and my download will show 71mbps. So haveing the download bandwidth set to 71 after a few hours my 71 mbps will drop a to about 66mbps and the throuput will show maximum 72mbps and it stays like this until either reset the router or change the vaulue in the bandwith editor and then the throuput instantly goes back to steady 74 mpbs. I find this odd because this happerns when the bufferbloat is even set to off.
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Re: Battlefiled V PC Deep Packet Inspection
It sounds like other devices are using some bandwidth at the same time which is why it's still running fast but just below normal.
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