- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page
Frustrated - TWO XBOX's & UPnP Don't Work
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Permalink
- Email to a Friend
- Report Inappropriate Content
Frustrated - TWO XBOX's & UPnP Don't Work
Super irritated and frustrated at the poor support and capabilities of a near-$200 router.
Simply put, I cannot play any games on my 2 xbox's because the UPnP seems to be failing to do it's job.
When using TWO (2) XBOX's and playing Rainbow Six (R6) or Apex Legends, or really ANY game that doesn't have a dedicated server (like Ark, Minecraft) the XBOX's randomly drop connection.
When using only ONE (1) XBOX, it will NEVER drop (unless remote servers are having issues, which is extremely rare).
Both read OPEN NAT on the systems, yet still somehow this keeps happening. Games literally REQUIRE UPnP to function correctly for multiple systems to operate as desired, so this absolutely must work correctly or Netgear is a waste of money.
Setup:
* Firmware Version - V1.0.9.64_10.2.64 (latest as of this writing)
* "Revert to Factory Default Settings" (how one FACTORY resets on a new firmware is beyond logic, but it was performed)
* Static IPs for both XBOX's
* UPnP currently set to OPEN (issue still occurs on SECURE) and ENABLED
* IPv6 Disabled
* Both XBOX's hard wired
Forum and Google searches show a TON of people having this issue, with no solutions (even if marked solved). This cannot go unnoticed anymore - it's 2019 and gaming is an important part of why people buy routers at all, otherwise they'd just use the default ISP routers.
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Permalink
- Email to a Friend
- Report Inappropriate Content
Re: Frustrated - TWO XBOX's & UPnP Don't Work
> [...] TWO XBOX's & UPnP Don't Work
"Don't Work" or "Don't Work Miracles"? Is your problem the same as
this other fellow's?:
https://community.netgear.com/t5/x/x/m-p/1695846
> [...] Forum and Google searches show [...]
With my weak psychic powers, I can't see your search parameters or
results.
> [...] a TON of people having this issue, with no solutions (even if
> marked solved). [...]
Perhaps there's a reason for that. If the game(s) involved use
fixed ports, then I don't see how a router can guess how to direct an
incoming message on those ports to the desired destination (if there is
more than one possible destination).
> [...] This cannot go unnoticed anymore [...]
If you found "a TON of people having this issue", then it seems to
have been noticed. Perhaps you should be complaining to the game
suppliers, who don't allow you to specify different port numbers for
different game instances. (If, in fact, they don't.)
- Mark as New
- Bookmark
- Subscribe
- Subscribe to RSS Feed
- Permalink
- Email to a Friend
- Report Inappropriate Content
Re: Frustrated - TWO XBOX's & UPnP Don't Work
Actually the problem is the dispicable programming done by Netgear's devs.
Finally got around to flashing Tomato on the device and within 30 seconds of bringing it up all our problems were solved.
Never have to worry about their horrible software ever again!
----
Good job trying to make me sound unknowledgable, but having written plenty of TCP/IP kernel modules I had already determined the UPnP was trash.